

Customizing your ship, then, is one of the most basic features players need, to fully feel in control of the galaxy around them. This comes as no surprise, considering that customizing your empire is one of the draws of the game, and especially so in Stellaris, where there are so many options, as compared to other Paradox games. Starting from patch 3.2 everyone will be given the option of choosing their ship's appearance in the game. It turns out, very successful is the answer to that question. The reason why developers ran this improvement as an experiment is that they wanted to measure how successful doing these kinds of improvements can be. The experiment meant that only about half of the players got to experience those improvements, while the rest kept the ship appearance selection as it has looked like since 2016. Back in dev diary 213, developers briefly talked about the improvements to a part of the empire creation process, namely the part of the UI where you select your ship appearance. The Slaver Technocracy is one of the most powerful builds of Stellaris 2.6, and for a good reason.
